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Epic mickey clock tower song original7/16/2023 ![]() In this area Mickey must help Gremlin Tim by defeating the enemies that have him trapped in the ticket booth and by repairing the teacup and elephant rides respectively.Īfter this is the Jungle Boat Ride, this part of Gremlin Village is where Mickey must free four trapped Gremlins not only to have to fight less Sweepers, but also to get a Silver Pin hidden in a chest. Mickey starts in the Slalom area of Gremlin Village, where he must paint a gear to open a door and paint in four steam pipes for Gremlin Tiestow. It's up to Mickey to help restore or destroy the Tower and fix the World of Gremlins. Usually the most colorful lively area, the Thinner had drained the scenery and darkened the atmosphere. After the clock went cuckoo, access was restricted, and so it has been left to run down. The home of the Clock Tower from It's a Small World. Many small rides like the bi-planes and the carpets act as leisure activities for the Gremlins, with the Windmill and the Gremlin Clock Tower being the village's distinguishing features. This Thinner-powered hamlet is nestled comfortably within the workings of the World of Gremlins, and acts as home to Wasteland's resident engineering geniuses. The Colosseum is the gateway to the domain of Glockenspiel, though Mickey will have to navigate many more landmarks, like the Leaning Tower of Pisa and the Eiffel Tower, to reach it. The fire bridge lies submerged beneath the Thinner flow, and magic carpets frequent the area.Įventually, you will reach the final section of the ride. Here, Mickey will find many iconic landmarks, including the Taj Mahal of India and the pagodas of Japan. Gremlins Trigo, Hyperion, Habel and Pinza are found trapped in this area.Īfter passing through a small backstage area, Mickey will arrive in the Asia Boat Ride. A few bridges cross over the top of the ride, allowing access to some hidden cut-in rooms. Giraffes and hippos are scattered around, alongside large palm trees. ![]() The opening of the ride, the Jungle Boat Ride is filled with various animal and plant decorations. Mickey traverses several sections through Utilidors and Projector Screens. ![]() This area is decorated by topiaries in the shape of Donald Duck, Dumbo and Oswald the Lucky Rabbit.ĭivided into several sections, the boat ride is the star attraction of this area, and takes up half of the overall location. The docks appear to have been relocated here as result of the Clock Tower's sudden madness. The ticket booth is home to the docks of the Gremlin Village Boat Ride, as well as Wasteland's versions of the Mad Tea Party and Dumbo The Flying Elephant rides respectively. 4 Notable Residents in the Gremlin Village.A projector screen will appear and you can step through it to reach the next region. When you win using either method, you'll receive a paint or thinner meter upgrade, as appropriate. Simply dissolving both fists with the thinner is enough to do the trick. Note that if you are using thinner, you won't have to paint the face to win. Then you'll be carried up toward the clock face, where a final bit of paint will turn that face colorful and secure your victory. When you have eliminated both fists at once, you can hop onto the closest hand as it settles in the nearby thinner. Once both fists are almost completely blue, make sure that you have a full meter (or nearly full) and then take both fists out in rapid succession. You can collect life from the destructible items along the front side of the screen, plus you can refill your paint meters on the far left and right sides of the battle area. We suggest that you alternate between the two fists, slowly wearing them down so that both are almost entirely blue. If you're using paint, you have a limited amount of time to do so because a fist will retreat once it has been completely painted, will shake off the paint and then will return to battle. To win the fight, you'll need to paint both fists completely blue or dissolve them completely with thinner. It's also best if you're in the air when it collides with the ground, so that you're not shaken and tripped. You want to avoid being too close to a fist when it hammers down. Either arm is capable of hammering down with quite a bit of force. When you first appear, you'll find yourself located between them. The battle is mostly one that you'll fight against two huge fists. (Above Right) Ride up to the face and paint it it to finish the battle. (Above Left) Paint both arms so that they're almost entirely blue, then quickly finish up the two arms in rapid succession so they don't have time to recover.
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